This version has had a bit of a workover.
The main update is:
You can now specify multiple leaves for the same tree, and those leaves do not all have to use the same texture. Leaf placements options also got more advanced, allowing for a greater number of ways to stick leaves to trees. Also, random aspects are now lockable which allows for that final tweaking.
The script also now saves and loads user specified defaults, saves the last sucecssfully generated config so you can re-load it if the script crashes or times-out, and has much better error handling. Usability is also increased with a new user interface.
For more information on the changes made check out the Development Page for v3.2 - The Leafy Build
This version has had a bit of a workover.
The main update is:
You can now specify multiple leaves for the same tree, and those leaves do not all have to use the same texture. Leaf placements options also got more advanced, allowing for a greater number of ways to stick leaves to trees. Also, random aspects are now lockable which allows for that final tweaking.
The script also now saves and loads user specified defaults, saves the last sucecssfully generated config so you can re-load it if the script crashes or times-out, and has much better error handling. Usability is also increased with a new user interface.
For more information on the changes made check out the Development Page for v3.2 - The Leafy Build